THE PROJECT
A board game developed by Redzen Games in partnership with Bigchild Creatives. Scarface 1920 is a competitive mafia board game set in Chicago in the roaring 20s that blends worker placement, area control, and deck-building mechanics.
ABOUT THE PROJECT
We were in charge of giving life to the famous gangster of Italian origin, Al Capone, but also to his foes in the fight to control the city of Chicago (Arnold Rothstein, Dean O’Banion, and Stephanie St. Clair), as well as all other miniatures that are part of the game. We’ve also been in charge of painting these amazing miniatures at the Bigchild Creatives Studio.
89
pigment shades
56
cups of coffee
21
used brushes
223
work hours
We were in charge of giving life to the famous gangster of Italian origin, Al Capone, but also to his foes in the fight to control the city of Chicago (Arnold Rothstein, Dean O’Banion, and Stephanie St. Clair), as well as all other miniatures that are part of the game. We’ve also been in charge of painting these amazing miniatures at the Bigchild Creatives Studio.
89
pigment shades
56
cups of coffee
21
used brushes
223
work hours
DETAILS
INFORMATION
Type: Developed by Redzen Games in partnership with Bigchild Creatives
Date: 2021
Category: Concept art, 3D Modeling, Miniature Painting and Photography
CREDITS
Director: José Manuel Palomares
Head of Miniature Painting: Rubén Martínez
Head of 3D Sculpture: Hugo Gómez Briones
Head of Art: Pedro Núñez
Project Manager: Nuria Sevillano